Spelunkers United

Tier: 2W

The bold souls that venture below the lightning barrier seeking bounty and knowledge. 

Turf

The Depot (HQ, The Roost)

NPCs

Alyce Dunspar (measured, obsessive, record keeper), Tin Tommy (persistent, seasoned, twitchy)

Notable Assets

Lightning hooks, gas masks, and other essential deathlands survival gear.

Quirks

few last more than 2 years with the spelunkers. Those that don’t get lost or killed in the deathlands usually lose their minds by that point.

Allies

City Council, The Mesmer Institute, Rogue’s Gallery

Enemies

The Refinery

Situation

Need bodies for an expedition; they’ve found something large. 

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