Spelunkers United
Tier: 2W
The bold souls that venture below the lightning barrier seeking bounty and knowledge.
Turf
The Depot (HQ, The Roost)
NPCs
Alyce Dunspar (measured, obsessive, record keeper), Tin Tommy (persistent, seasoned, twitchy)
Notable Assets
Lightning hooks, gas masks, and other essential deathlands survival gear.
Quirks
few last more than 2 years with the spelunkers. Those that don’t get lost or killed in the deathlands usually lose their minds by that point.
Allies
City Council, The Mesmer Institute, Rogue’s Gallery
Enemies
Situation
Need bodies for an expedition; they’ve found something large.
Notes mentioning this note
City Council
Tier: 5W
Established by decree from the Immortal Emperor. Ruled by the heads of the noble houses.
The Mesmer Institute
Tier: 2W
The hypnotherapists that calm minds as much as they plunge their depths.