The Mines
Time 2 Dig
What’s in the mines?
- Metal, gems, and ore.
- Horrors (ghosts, doppelgängers, deepcreatures, the mythical Vürm, hallucinations).
- Dangers (cave-ins, floods, criminals, getting lost)
- Secrets.
- More prying eyes than folks think Tunnels/routes are logged, monitored, and permitted by a combination of Local 251 and The City Planners. Trespassing incurs a hefty fine (at minimum) while unauthorized digging is a severe felony. The deep mines are strictly off-limits; the last permits for it were issued during the war.
Notes mentioning this note
Doppelgängers
Tier: 3S
Ghosts that have successfully haunted to duplicate citizens (past or present) of Cloudspire.